

Can these functionalities be loaded into the International version?.
SUPER MARIO 63 CASTLE STAR COINS HOW TO
SUPER MARIO 63 CASTLE STAR COINS CODE
Interestingly, a leftover file in the source code contains older code used for the boos based on that file, the text was originally used when the Ghost Hunt Boos were defeated. While it was translated in the English and French versions of the game and was even translated into Chinese for the iQue Player release, it was, strangely, never translated for the German release. When the unused message is activated, a short Boo laugh plays as the text box appears. This message comes after the greeting that appears when Mario enters Big Boo's Haunt for the first time. In the source code, this effect is referred to as "Flower". Setting "geo_envfx_main" to 11 in in a level's "" file in the decomp triggers the effect. Oddly enough, the flower graphic is found among the resources for Lethal Lava Land, which in turn is due to it being grouped with the "bubble" environmental effects, which include Lethal Lava Land's bubbling lava. It is another purely aesthetic level effect that, much like the blizzard, can also be spawned in a level via the "Environment Effect" option in OBJ Importer. They attach themselves to a level's solid, horizontal surfaces. In the source code, this effect is referred to as "Blizzerd".Īn unused effect that, when enabled, causes a bunch of small happy bouncing flowers to spawn around Mario, their spawn point radius dependent on his position.

It is purely aesthetic and interacts with Mario in the same way as normal snowflakes do. Can be triggered in a level via the "Environment Effect" option in Messiaen's program, OBJ Importer, or setting "geo_envfx_main" to 3 in a level's "" file in the decomp. 6 Shifting Sand Land Pyramid Explosion CutsceneĪn unused, faster version of the snowfall animation, making it look more akin to a blizzard.The game is also notable for the sheer level to which it's been dissected, to the point of getting successfully decompiled and unofficially ported to PCs. It introduced the third dimension to the Mario universe and revolutionized the Mushroom Kingdom. Super Mario 64 is one of the best 3D plumbing simulators around and one of the three launch titles for the Nintendo 64.
